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| Max Payne |
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Very dark........
On its release, Max Payne was rather left behind by the superb Halo. This seems a little unfair, because although Halo is the finest FPS ever, Max Payne is still a worthy purchase.A very dark story unravells as you progress, with more twists and turns than a hollywood blockbuster movie. Worthy of the 15 certificate because of the content, the game is a lot deeper than many of the games in its genere. The unique ability to slow down real time into bullet time is a fresh and welcome addition. The array of weapons is sufficient, and not OTT like many similar games. The only negative is that the controls can feel a little sluggish at times, but overall I think this game is second only to Halo on the console.
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Max Payne Is Excellent!
Max Payne is a fantastic game. The first game with bullet time, it does not look dated. Dive, jump, shoot in slow-motion, easily toggled on and off, with a unique system.... the more action you are involved in, the more bullet time you can use.Despite the gimmick off bullet time, this remains an excellent game, the cool-as-ice hero, at home in the dark underworld of new york city as he blasts his way to revenge. The game can become slightly repetetive, but the surroundings and enemies keep it relitivley fresh, and, thanks to bullet time, no combat is ever the same. This is a great game, and the great gameplay and attention to detail secures it a place at the top of my list. The price discountsimply makes it irresistible.
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Much imitated, never bettered
Its quite difficult for gamers coming fresh to Max Payne in 2003 to appreciate just how groundbreaking it was upon its initial release. The game is perhaps most famous as the originator of the bullet-time gameplay, which slows the action down Matrix-style whilst allowing the player to aim at normal speed. This effect was really impressive when first seen, although it has been copied many times since and its allure has become somewhat muted as a result. However, Max Payne makes this effect more than just a gimmick; its absolutely essential to use it when facing multiple enemies in order to avoid a quick death. In fact, no game since has implemented bullet-time to such a successful degree as this. Its not the only thing which makes Max Payne stand out, though - theres a rich and involving story, well-defined characters and even some decent voice-acting for once. The script is excellent; its like a tongue-in-cheek homage to the hard-boiled noir thrillers of the Thirties, and Maxs deadpan delivery is admirable. The graphic novel cut scenes are also very impressive, and the game evokes its gritty atmosphere wonderfully well. The graphics are no longer top-notch, but they still look pretty good, and luckily the X-Box received an excellent conversion which is equal to the PC version in almost every respect (unfortunately the PS2 version is very poor). Criticism of the game is usually centred around its length; you can finish it in around ten hours without too much difficulty. The game is now available at a reduced price which renders the question a moot point, but consider: would you rather play 10 hours of a top-quality title, or opt for 50 hours of rubbish? Im not suggesting that all short games are good and all long games arent - this plainly isnt true, as any fan of RPGs will tell you, but Max Payne is the very definition of quality over quantity. I can understand that perhaps younger gamers, with more spare time to play and less money to buy games, would be pretty disappointed to pay full price for something thay can finish in a day or two, but for anyone else I wouldnt hesitate to recommend this title. The good news is that Max Payne 2 is on the way later this year, so what better time to acquaint yourself with the original?
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