|
|
| Product |
| 18 Wheeler |
|
Video Games |
|
|
|
31 May, 2002 |
|
Acclaim |
|
|
| Description |
|
From Sega, creators of that other job-based driving game Crazy Taxi, comes 18 Wheeler: American Pro Trucker. While hauling logs, fuel and heavy machinery over vast distances might not be the most tantalising of prospects for a video game, Sega have thankfully condensed the mundane experience into bite-sized chunks of arcade action. 18 Wheelers main mode is "Arcade", where players can test their skills against a direct port of the coin-op original. Here your mission is to deliver four increasingly valuable trailers in a whistle-stop tour of the US, avoiding the perils of traffic, natural disasters and of course the ever-decreasing time limit. While the arcade machines juggernaut-sized steering wheel is missing, everything else is present and correct, including the ridiculous taunts from your evil nemesis "Lizard Tail". This motor-mouthed fiend makes your life difficult by attempting to run you off the road and littering your path with his jettisoned cargo. Beat him to the end of the stage, though, and youll be rewarded with a sub-game that sees you attempting to park your truck as quickly and accurately as possible to win improved parts. Other features in the main game include special bonus cars that can be run over for extra time, and shortcuts to help you skip ahead of the opposition. When you tire of the "Arcade" mode" there are a couple of other mini-games to play. The best of the bunch by far is the "Versus" mode where two truckers can compete in a split-screen race to finish the chosen circuit with as much cash as possible. Unfortunately, this is the only mode with any real replay value. "Score Attack" is a rather dull single-player take on the versus mode and "Parking Challenge" is a more sophisticated version of the "Arcade" modes between-levels sub-game. Ultimately, the meagre four circuits on offer mean that even with a good buddy to play against 18 Wheeler wont last the long haul. --Tim Cant |
| Read
Reviews >> |

|
GameCube RGB Scart Cable
|
I bought this cable only to find that its not true RGB. Only 8 of the Pins are wired, it would be better to look at another make of RGB cable, as I found out but too late...
|
|
|
|
Dave Mirra Freestyle BMX 2
|
Tired of snow and skateboards in your search for extreme-sports entertainment on the PlayStation 2? Then why not switch to a (slightly) more conventional form of transport--the BMX bike--with Dave Mirra Freestyle BMX 2? Mr Mirra--the Tony Hawk of the bicycle world--and a host of his professional chums have given their names and likenesses to a game which manages to be extremely tricky and highly entertaining, offering eight unique parks to play in and more than 1500 different tricks to ma..
|
|
|
|
Legends Of Wrestling
|
When Acclaim lost the extremely lucrative rights to produce the official WWF game, they invested in the WCW licence--which promptly went bankrupt. Without another recognisable federation to back, they produced a game featuring ex-wrestling stars. Legends of Wrestlings presentation lacks the polished sheen of WWF SmackDown. Character selection and in-between bout screens are basic and static affairs. This lack of polish is highlighted by the pre-bout introductions, where the wrestle..
|
|
|
|
Crazy Taxi (GameCube)
|
The arcade version of Crazy Taxi was a massive hit, with its high speed driving and pounding soundtrack. Creators, Sega, ported it over to the Dreamcast where it sold by the bucket-load, and now its available for the PS2, the Xbox and the GameCube. And its superb. The aim of the game is simple. Drive a ludicrously fast taxi and make oodles of cash as quickly as possible--easy! Choosing from one of four drivers, each with their own skill set, the player needs to locate and pick up pote..
|
|
|
|
Burnout (GameCube)
|
Like your racing games fast, furious and full of spectacular smashes? Youre in luck. With Burnout, Acclaim remove all pretence of going for a serious simulation and instead serve up a delicious dish of pure arcade fun. There are two key selling points to the game--the speed the action runs at and the spectacular crashes. To facilitate these, the set-up couldnt be more straightforward, with the simple aim to be first past the post. You can increase your chances of this by driving more dang..
|
|
|
|
|
|
|
|