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| Product |
| Rush Hour |
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| Description |
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This captivating game could have been made with Londons rush hour in mind. In fact Rush Hour was invented by American games company Binary Arts. In the US it went down a storm, winning various prizes including a national award from Mensa. The objective of Rush Hour is to move the little red car out of the snarled up traffic gridlock that the game begins with. Rush Hour arrives with 40 challenge cards, which depict various gridlock scenarios to set up your traffic jam to. Use the coloured Troublesome Trucks and Aggravating Autos to reflect the chaos on your particular challenge card. Then all you have to do is move the blocking vehicles up or down on the grid in order to free up the escape route for your own red car. And yet this wonderfully simple concept is enthrallingly more difficult to execute. Who knows, maybe the real London rush hour is easier on the nerves than the Binary Arts version. The challenge cards themselves offer four different levels of complexity and all solutions are printed on the back. Yet not only is Rush Hour great fun but it can also boast strong educational benefits, teaching problem solving to children of seven years plus. In the US Rush Hour is used in some primary school maths classes. Even a smart four-year-old will find some reward by trying to replicate the traffic set-up scenario of the challenge cards. Rush Hour can be enjoyed by one player or various players competing. Suitable for children from 7 years old and all adults who enjoy an ingenious little challenge.--Victoria Mackenzie |
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